Class type Goog.Fx.animation
class type animation = object..end
Inherits
method cycle : float -> unit Js.meth
Handles the actual iteration of the animation in a timeout
method disposeInternal : unit Js.meth
Disposes of the animation. Stops an animation, fires a 'destroy' event and then removes all the event handlers to clean up memory.
method pause : unit Js.meth
Pauses the animation (iff it's playing).
method play : bool Js.t Js.opt -> bool Js.t Js.meth
Starts or resumes an animation.
Returns Whether animation was started.
method stop : bool Js.t -> unit Js.meth
Stops the animation.
