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Lwt manual

Introduction

When writing a program, a common developer's task is to handle IO operations. Indeed most software interact with several different resources, such as:

  • the kernel, by doing system calls
  • the user, by reading the keyboard, the mouse, or any input device
  • a graphical server, to build graphical user interface
  • other computers, by using the network
  • ...

When this list contains only one item, it is pretty easy to handle. However as this list grows it becomes harder and harder to make everything works together. Several choices have been proposed to solve this problem:

  • using a main loop, and integrate all components we are interacting with into this main loop.
  • using preemptive system threads

Both solutions have their advantages and their drawbacks. For the first one, it may work, but it becomes very complicated to write a piece of asynchronous sequential code. The typical example is graphical user interfaces freezing and not redrawing themselves because they are waiting for some blocking part of the code to complete.

If you already wrote code using preemptive threads, you should know that doing it right with threads is a hard job. Moreover system threads consume non negligible resources, and so you can only launch a limited number of threads at the same time. Thus this is not a real solution.

Lwt offers a new alternative. It provides very light-weight cooperative threads; ``launching'' a thread is a very fast operation, it does not require a new stack, a new process, or anything else. Moreover context switches are very fast. In fact, it is so easy that we will launch a thread for every system call. And composing cooperative threads will allow us to write highly asynchronous programs.

In a first part, we will explain the concepts of Lwt, then we will describe the many sub-libraries of Lwt.

The Lwt core library

In this section we describe the basics of Lwt. It is advised to start an ocaml toplevel and try the given code examples. To start, launch ocaml in a terminal or in emacs with the tuareg mode, and type:

# #use "topfind";;
# #require "lwt.simple-top";;

lwt.simple-top makes sure Lwt threads can run while using the toplevel. You do not need it if you are using utop.

Lwt concepts

Let's take a classical function of the Pervasives module:

# Pervasives.input_char;;
- : in_channel -> char = <fun>

This function will wait for a character to come on the given input channel, and then return it. The problem with this function is that it is blocking: while it is being executed, the whole program will be blocked, and other events will not be handled until it returns.

Now let's look at the lwt equivalent:

# Lwt_io.read_char;;
- : Lwt_io.input_channel -> char Lwt.t = <fun>

As you can see, it does not return a character but something of type char Lwt.t. The type 'a Lwt.t is the type of threads returning a value of type 'a. Actually the Lwt_io.read_char will try to read a character from the given input channel and immediately returns a light-weight thread.

Now, let's see what we can do with a Lwt thread. The following code creates a pipe, and launches a thread reading on the input side:

# let ic, oc = Lwt_io.pipe ();;
val ic : Lwt_io.input_channel = <abstr>
val oc : Lwt_io.output_channel = <abstr>
# let t = Lwt_io.read_char ic;;
val t : char Lwt.t = <abstr>

We can now look at the state of our newly created thread:

# Lwt.state t;;
- : char Lwt.state = Lwt.Sleep

A thread may be in one of the following states:

  • Return x, which means that the thread has terminated successfully and returned the value x
  • Fail exn, which means that the thread has terminated, but instead of returning a value, it failed with the exception exn
  • Sleep, which means that the thread is currently sleeping and has not yet returned a value or an exception

The thread t is sleeping because there is currently nothing to read from the pipe. Let's write something:

# Lwt_io.write_char oc 'a';;
- : unit Lwt.t = <abstr>
# Lwt.state t;;
- : char Lwt.state = Lwt.Return 'a'

So, after we write something, the reading thread has been awoken and has returned the value 'a'.

Primitives for thread creation

There are several primitives for creating Lwt threads. These functions are located in the module Lwt.

Here are the main primitives:

  • Lwt.return : 'a -> 'a Lwt.t
    creates a thread which has already terminated and returned a value
  • Lwt.fail : exn -> 'a Lwt.t
    creates a thread which has already terminated and failed with an exception
  • Lwt.wait : unit -> 'a Lwt.t * 'a Lwt.u
    creates a sleeping thread and returns this thread plus a wakener (of type 'a Lwt.u) which must be used to wakeup the sleeping thread.

To wake up a sleeping thread, you must use one of the following functions:

  • Lwt.wakeup : 'a Lwt.u -> 'a -> unit
    wakes up the thread with a value.
  • Lwt.wakeup_exn : 'a Lwt.u -> exn -> unit
    wakes up the thread with an exception.

Note that it is an error to wakeup the same thread twice. Lwt will raise Invalid_argument if you try to do so.

With this information, try to guess the result of each of the following expression:

# Lwt.state (Lwt.return 42);;
# Lwt.state (Lwt.fail Exit);;
# let waiter, wakener = Lwt.wait ();;
# Lwt.state waiter;;
# Lwt.wakeup wakener 42;;
# Lwt.state waiter;;
# let waiter, wakener = Lwt.wait ();;
# Lwt.state waiter;;
# Lwt.wakeup_exn wakener Exit;;
# Lwt.state waiter;;

Primitives for thread composition

The most important operation you need to know is bind:

val bind : 'a Lwt.t -> ('a -> 'b Lwt.t) -> 'b Lwt.t

bind t f creates a thread which waits for t to terminate, then passes the result to f. If t is a sleeping thread, then bind t f will be a sleeping thread too, until t terminates. If t fails, then the resulting thread will fail with the same exception. For example, consider the following expression:

Lwt.bind
  (Lwt_io.read_line Lwt_io.stdin)
  (fun str -> Lwt_io.printlf "You typed %S" str)

This code will first wait for the user to enter a line of text, then print a message on the standard output.

Similarly to bind, there is a function to handle the case when t fails:

val catch : (unit -> 'a Lwt.t) -> (exn -> 'a Lwt.t) -> 'a Lwt.t

catch f g will call f (), then waits for its termination, and if it fails with an exception exn, calls g exn to handle it. Note that both exceptions raised with Pervasives.raise and Lwt.fail are caught by catch.

Cancelable threads

In some case, we may want to cancel a thread. For example, because it has not terminated after a timeout. This can be done with cancelable threads. To create a cancelable thread, you must use the Lwt.task function:

val task : unit -> 'a Lwt.t * 'a Lwt.u

It has the same semantics as Lwt.wait except that the sleeping thread can be canceled with Lwt.cancel:

val cancel : 'a Lwt.t -> unit

The thread will then fail with the exception Lwt.Canceled. To execute a function when the thread is canceled, you must use Lwt.on_cancel:

val on_cancel : 'a Lwt.t -> (unit -> unit) -> unit

Note that it is also possible to cancel a thread which has not been created with Lwt.task. In this case, the deepest cancelable thread connected with the given thread will be cancelled.

For example, consider the following code:

# let waiter, wakener = Lwt.task ();;
val waiter : '_a Lwt.t = <abstr>
val wakener : '_a Lwt.u = <abstr>
# let t = Lwt.bind waiter (fun x -> Lwt.return (x + 1));;
val t : int Lwt.t = <abstr>

Here, cancelling t will in fact cancel waiter. t will then fail with the exception Lwt.Canceled:

# Lwt.cancel t;;
- : unit = ()
# Lwt.state waiter;;
- : int Lwt.state = Lwt.Fail Lwt.Canceled
# Lwt.state t;;
- : int Lwt.state = Lwt.Fail Lwt.Canceled

By the way, it is possible to prevent a thread from being canceled by using the function Lwt.protected:

val protected : 'a Lwt.t -> 'a Lwt.t

Canceling (proctected t) will have no effect on t.

Primitives for multi-thread composition

We now show how to compose several concurrent threads. The main functions for this are in the Lwt module: join, choose and pick.

The first one, join takes a list of threads and waits for all of them to terminate:

val join : unit Lwt.t list -> unit Lwt.t

Moreover, if at least one thread fails, join l will fail with the same exception as the first to fail, after all threads terminate.

Similarly choose waits for at least one thread to terminate, then returns the same value or exception:

val choose : 'a Lwt.t list -> 'a Lwt.t

For example:

# let waiter1, wakener1 = Lwt.wait ();;
val waiter1 : '_a Lwt.t = <abstr>
val wakener1 : '_a Lwt.u = <abstr>
# let waiter2, wakener2 = Lwt.wait ();;
val waiter2 : '_a Lwt.t = <abstr>
val wakener : '_a Lwt.u = <abstr>
# let t = Lwt.choose [waiter1; waiter2];;
val t : '_a Lwt.t = <abstr>
# Lwt.state t;;
- : '_a Lwt.state = Lwt.Sleep
# Lwt.wakeup wakener2 42;;
- : unit = ()
# Lwt.state t;;
- : int Lwt.state = Lwt.Return 42

The last one, pick, is the same as choose except that it cancels all other threads when one terminates.

Threads local storage

Lwt can store variables with different values on different threads. This is called threads local storage. For example, this can be used to store contexts or thread identifiers. The contents of a variable can be read with:

val Lwt.get : 'a Lwt.key -> 'a option

which takes a key to identify the variable we want to read and returns either None if the variable is not set, or Some x if it is. The value returned is the value of the variable in the current thread.

New keys can be created with:

val Lwt.new_key : unit -> 'a Lwt.key

To set a variable, you must use:

val Lwt.with_value : 'a Lwt.key -> 'a option -> (unit -> 'b) -> 'b

with_value key value f will execute f with the binding key -> value. The old value associated to key is restored after f terminates.

For example, you can use local storage to store thread identifiers and use them in logs:

let id_key = Lwt.new_key ()

let log msg =
  let thread_id =
    match Lwt.get id_key with
      | Some id -> id
      | None -> "main"
  in
  Lwt_io.printlf "%s: %s" thread_id msg

lwt () =
  Lwt.join [
    Lwt.with_value id_key (Some "thread 1") (fun () -> log "foo");
    Lwt.with_value id_key (Some "thread 2") (fun () -> log "bar");
  ]

Rules

Lwt will always try to execute as much as possible before yielding and switching to another cooperative thread. In order to make it work well, you must follow the following rules:

  • do not write functions that may take time to complete without using Lwt,
  • do not do IOs that may block, otherwise the whole program will hang. You must instead use asynchronous IOs operations.

The syntax extension

Lwt offers a Ppx syntax extension which increases code readability and makes coding using Lwt easier. The syntax extension is documented here.

To use the Ppx syntax extension, add the lwt.ppx package when compiling:

$ ocamlfind ocamlc -package lwt.ppx -linkpkg -o foo foo.ml

Or in the toplevel (after loading topfind):

# #require "lwt.ppx";;

For a brief overview of the syntax, see the Correspondence table below.

Correspondence table

You might appreciate the following table to write code using Lwt:

without Lwt with Lwt
let pattern1 = expr1 let%lwt pattern1 = expr1
and pattern2 = expr2 and pattern2 = expr2
... ...
and patternn = exprn in and patternn = exprn in
expr expr
try try%lwt
expr expr
with with
| pattern1 -> expr1 | pattern1 -> expr1
| pattern2 -> expr2 | pattern2 -> expr2
... ...
| patternn -> exprn | patternn -> exprn
for ident = exprinit to exprfinal do for%lwt ident = exprinit to exprfinal do
expr expr
done done
while expr do while%lwt expr do
expr expr
done done
assert expr assert%lwt expr
match expr with match%lwt expr with
| pattern1 -> expr1 | pattern1 -> expr1
| pattern2 -> expr2 | pattern2 -> expr2
... ...
| patternn -> exprn | patternn -> exprn
if expr then expr else expr if%lwt expr then expr else expr
raise exn [%lwt raise exn]

Backtrace support

If an exception is raised inside an Lwt thread, the backtrace provided by OCaml will not be very useful. It will end inside the Lwt scheduler instead of continuing into the code that started the thread. To avoid this, and get good backtraces from Lwt, use the syntax extension in debug mode.

In debug mode, the let%lwt construct will properly propagate backtraces.

In the ppx syntax extension, the debug mode is enabled by default. This has a small performance impact, so you can disable it by passing -no-debug.

As always, to get backtraces from an OCaml program, you need to either declare the environment variable OCAMLRUNPARAM=b or call Printexc.record_backtrace true at the start of your program.

Other modules of the core library

The core library contains several modules that only depend on Lwt. The following naming convention is used in Lwt: when a function takes as argument a function returning a thread that is going to be executed sequentially, it is suffixed with ``_s''. And when it is going to be executed concurrently, it is suffixed with ``_p''. For example, in the Lwt_list module we have:

val map_s : ('a -> 'b Lwt.t) -> 'a list -> 'b list Lwt.t
val map_p : ('a -> 'b Lwt.t) -> 'a list -> 'b list Lwt.t

Mutexes

Lwt_mutex provides mutexes for Lwt. Its use is almost the same as the Mutex module of the thread library shipped with OCaml. In general, programs using Lwt do not need a lot of mutexes. They are only useful for synchronising or sequencing operations.

Lists

The Lwt_list module defines iteration and scanning functions over lists, similar to the ones of the List module, but using functions that return a thread. For example:

val iter_s : ('a -> unit Lwt.t) -> 'a list -> unit Lwt.t
val iter_p : ('a -> unit Lwt.t) -> 'a list -> unit Lwt.t

In iter_s f l, iter_s will call f on each elements of l, waiting for completion between each element. On the contrary, in iter_p f l, iter_p will call f on all elements of l, then wait for all the threads to terminate.

Data streams

Lwt streams are used in a lot of places in Lwt and its sub libraries. They offer a high-level interface to manipulate data flows.

A stream is an object which returns elements sequentially and lazily. Lazily means that the source of the stream is touched only for new elements when needed. This module contains a lot of stream transformation, iteration, and scanning functions.

The common way of creating a stream is by using Lwt_stream.from or by using Lwt_stream.create:

val from : (unit -> 'a option Lwt.t) -> 'a Lwt_stream.t
val create : unit -> 'a Lwt_stream.t * ('a option -> unit)

As for streams of the standard library, from takes as argument a function which is used to create new elements.

create returns a function used to push new elements into the stream and the stream which will receive them.

For example:

# let stream, push = Lwt_stream.create ();;
val stream : '_a Lwt_stream.t = <abstr>
val push : '_a option -> unit = <fun>
# push (Some 1);;
- : unit = ()
# push (Some 2);;
- : unit = ()
# push (Some 3);;
- : unit = ()
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Return 1
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Return 2
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Return 3
# Lwt.state (Lwt_stream.next stream);;
- : int Lwt.state = Lwt.Sleep

Note that streams are consumable. Once you take an element from a stream, it is removed from it. So, if you want to iterate two times over a stream, you may consider ``cloning'' it, with Lwt_stream.clone. Cloned stream will return the same elements in the same order. Consuming one will not consume the other. For example:

# let s = Lwt_stream.of_list [1; 2];;
val s : int Lwt_stream.t = <abstr>
# let s' = Lwt_stream.clone s;;
val s' : int Lwt_stream.t = <abstr>
# Lwt.state (Lwt_stream.next s);;
- : int Lwt.state = Lwt.Return 1
# Lwt.state (Lwt_stream.next s);;
- : int Lwt.state = Lwt.Return 2
# Lwt.state (Lwt_stream.next s');;
- : int Lwt.state = Lwt.Return 1
# Lwt.state (Lwt_stream.next s');;
- : int Lwt.state = Lwt.Return 2

Mailbox variables

The Lwt_mvar module provides mailbox variables. A mailbox variable, also called a ``mvar'', is a cell which may contain 0 or 1 element. If it contains no elements, we say that the mvar is empty, if it contains one, we say that it is full. Adding an element to a full mvar will block until one is taken. Taking an element from an empty mvar will block until one is added.

Mailbox variables are commonly used to pass messages between threads.

Note that a mailbox variable can be seen as a pushable stream with a limited memory.

Running a Lwt program

Threads you create with Lwt always have the type Lwt.t. If you want to write a program and run it this is not enough. Indeed you don't know when a Lwt thread is terminated.

For example if your program is just:

let _ = Lwt_io.printl "Hello, world!"

you have no guarantee that the thread writing "Hello, world!" on the terminal will be terminated when the program exit. In order to wait for a thread to terminate, you have to call the function Lwt_main.run:

val Lwt_main.run : 'a Lwt.t -> 'a

This functions wait for the given thread to terminate and returns its result. In fact it does more than that; it also runs the scheduler which is responsible for making threads progress when events are received from the outside world.

So basically, when you write a Lwt program you must call the toplevel the function Lwt_main.run. For instance:

let () = Lwt_main.run (Lwt_io.printl "Hello, world!")

Note that you must call Lwt_main.run only once at a time. It cannot be used anywhere to get the result of a thread. It must only be used in the entry point of your program.

The lwt.unix library

The package lwt.unix contains all unix dependent modules of Lwt. Among all its features, it implements cooperative versions of functions of the standard library and the unix library.

Unix primitives

The Lwt_unix provides cooperative system calls. For example, the Lwt counterpart of Unix.read is:

val read : file_descr -> string -> int -> int -> int Lwt.t

Lwt_io provides features similar to buffered channels of the standard library (of type in_channel or out_channel) but cooperatively.

Lwt_gc allows you to register a finaliser that returns a thread. At the end of the program, Lwt will wait for all the finaliser to terminate.

The Lwt scheduler

Threads doing IO may be put to sleep until some events are received by the process. For example when you read from a file descriptor, you may have to wait for the file descriptor to become readable if no data are immediately available on it.

Lwt contains a scheduler which is responsible for managing multiple threads waiting for events, and restart them when needed. This scheduler is implemented by the two modules Lwt_engine and Lwt_main. Lwt_engine is a low-level module, it provides signatures for IO multiplexers as well as several builtin implementations. Lwt supports by default multiplexing IO with libev or Unix.select. The signature is given by the class Lwt_engine.t.

libev is used by default on Linux, because it supports any number of file descriptors while Unix.select supports only 1024 at most, and is also much more efficient. On Windows Unix.select is used because libev does not work properly. The user may change at any time the backend in use.

If you see an Invalid_argument error on Unix.select, it may be because the 1024 file descriptor limit was exceeded. Try switching to libev, if possible.

The engine can also be used directly in order to integrate other libraries with Lwt. For example GTK needs to be notified when some events are received. If you use Lwt with GTK you need to use the Lwt scheduler to monitor GTK sources. This is what is done by the Lwt_glib library.

The Lwt_main module contains the main loop of Lwt. It is run by calling the function Lwt_main.run:

val Lwt_main.run : 'a Lwt.t -> 'a

This function continously runs the scheduler until the thread passed as argument terminates.

To make sure Lwt is compiled with libev support, tell opam that the library is available on the system by installing the conf-libev package. You may get the actual library with your system package manager:

  • brew install libev on MacOSX,
  • apt-get install libev-dev on Debian/Ubuntu, or
  • yum install libev-devel on CentOS, which requires to set export C_INCLUDE_PATH=/usr/include/libev/ and export LIBRARY_PATH=/usr/lib64/ before calling opam install conf-libev.

The logging facility

The package lwt.unix contains a module Lwt_log providing loggers. It supports logging to a file, a channel, or to the syslog daemon. You can also define your own logger by providing the appropriate functions (function Lwt_log.make).

Several loggers can be merged into one. Sending logs on the merged logger will send these logs to all its components.

For example to redirect all logs to stderr and to the syslog daemon:

# Lwt_log.default :=
    Lwt_log.broadcast [
      Lwt_log.channel ~close_mode:`Keep ~channel:Lwt_io.stderr ();
      Lwt_log.syslog ~facility:`User ();
    ]
;;

Lwt also provides a syntax extension for logging. For how to use it, consult the Logging section of the Ppx syntax extension documentation.

The Lwt.react library

The Lwt_react module provides helpers for using the react library with Lwt. It extends the React module by adding Lwt specific functions. It can be used as a replacement of React. For example you can add at the beginning of your program:

open Lwt_react

instead of:

open React

or:

module React = Lwt_react

Among the added functionalities we have Lwt_react.E.next, which takes an event and returns a thread which will wait until the next occurence of this event. For example:

# open Lwt_react;;
# let event, push = E.create ();;
val event : '_a React.event = <abstr>
val push : '_a -> unit = <fun>
# let t = E.next event;;
val t : '_a Lwt.t = <abstr>
# Lwt.state t;;
- : '_a Lwt.state = Lwt.Sleep
# push 42;;
- : unit = ()
# Lwt.state t;;
- : int Lwt.state = Lwt.Return 42

Another interesting feature is the ability to limit events (resp. signals) from occurring (resp. changing) too often. For example, suppose you are doing a program which displays something on the screeen each time a signal changes. If at some point the signal changes 1000 times per second, you probably don't want to render it 1000 times per second. For that you use Lwt_react.S.limit:

val limit : (unit -> unit Lwt.t) -> 'a React.signal -> 'a React.signal

Lwt_react.S.limit f signal returns a signal which varies as signal except that two consecutive updates are separated by a call to f. For example if f returns a thread which sleeps for 0.1 seconds, then there will be no more than 10 changes per second. For example:

open Lwt_react

let draw x =
  (* Draw the screen *)
  ...

let () =
  (* The signal we are interested in: *)
  let signal = ... in

  (* The limited signal: *)
  let signal' = S.limit (fun () -> Lwt_unix.sleep 0.1) signal in

  (* Redraw the screen each time the limited signal change: *)
  S.notify_p draw signal'

Other libraries

Detaching computation to preemptive threads

It may happen that you want to run a function which will take time to compute or that you want to use a blocking function that cannot be used in a non-blocking way. For these situations, Lwt allows you to detach the computation to a preemptive thread.

This is done by the module Lwt_preemptive of the lwt.preemptive package which maintains a pool of system threads. The main function is:

val detach : ('a -> 'b) -> 'a -> 'b Lwt.t

detach f x will execute f x in another thread and asynchronously wait for the result.

If you have to run Lwt code in another thread, you must use the function Lwt_preemptive.run_in_main:

val run_in_main : (unit -> 'a Lwt.t) -> 'a

It works as follow:

  • it sends the function to the main thread and wait
  • the main thread execute the function
  • when it terminates the main thread sends back the result
  • the result is returned

Note that you cannot call Lwt_main.run in another system thread, so you must use this function.

SSL support

The library Lwt_ssl allows use of SSL asynchronously.

Writing stubs using Lwt

Thread-safe notifications

If you want to notify the main thread from another thread, you can use the Lwt thread safe notification system. First you need to create a notification identifier (which is just an integer) from the OCaml side using the Lwt_unix.make_notification function, then you can send it from either the OCaml code with Lwt_unix.send_notification function, or from the C code using the function lwt_unix_send_notification (defined in lwt_unix_.h).

Notifications are received and processed asynchronously by the main thread.

Jobs

For operations that cannot be executed asynchronously, Lwt uses a system of jobs that can be executed in a different threads. A job is composed of three functions:

  • A stub function to create the job. It must allocate a new job structure and fill its [worker] and [result] fields. This function is executed in the main thread. The return type for the OCaml external must be of the form 'a job.
  • A function which executes the job. This one may be executed asynchronously in another thread. This function must not:
    • access or allocate OCaml block values (tuples, strings, ...),
    • call OCaml code.
  • A function which reads the result of the job, frees resources and returns the result as an OCaml value. This function is executed in the main thread.

With Lwt < 2.3.3, 4 functions (including 3 stubs) were required. It is still possible to use this mode but it is deprecated.

We show as example the implementation of Lwt_unix.mkdir. On the C side we have:

/**/
/* Structure holding informations for calling [mkdir]. */
struct job_mkdir {
  /* Informations used by lwt.
     It must be the first field of the structure. */
  struct lwt_unix_job job;
  /* This field store the result of the call. */
  int result;
  /* This field store the value of [errno] after the call. */
  int errno_copy;
  /* Pointer to a copy of the path parameter. */
  char* path;
  /* Copy of the mode parameter. */
  int mode;
  /* Buffer for storing the path. */
  char data[];
};

/* The function calling [mkdir]. */
static void worker_mkdir(struct job_mkdir* job)
{
  /* Perform the blocking call. */
  job->result = mkdir(job->path, job->mode);
  /* Save the value of errno. */
  job->errno_copy = errno;
}

/* The function building the caml result. */
static value result_mkdir(struct job_mkdir* job)
{
  /* Check for errors. */
  if (job->result < 0) {
    /* Save the value of errno so we can use it
       once the job has been freed. */
    int error = job->errno_copy;
    /* Copy the contents of job->path into a caml string. */
    value string_argument = caml_copy_string(job->path);
    /* Free the job structure. */
    lwt_unix_free_job(&job->job);
    /* Raise the error. */
    unix_error(error, "mkdir", string_argument);
  }
  /* Free the job structure. */
  lwt_unix_free_job(&job->job);
  /* Return the result. */
  return Val_unit;
}

/* The stub creating the job structure. */
CAMLprim value lwt_unix_mkdir_job(value path, value mode)
{
  /* Get the length of the path parameter. */
  mlsize_t len_path = caml_string_length(path) + 1;
  /* Allocate a new job. */
  struct job_mkdir* job =
    (struct job_mkdir*)lwt_unix_new_plus(struct job_mkdir, len_path);
  /* Set the offset of the path parameter inside the job structure. */
  job->path = job->data;
  /* Copy the path parameter inside the job structure. */
  memcpy(job->path, String_val(path), len_path);
  /* Initialize function fields. */
  job->job.worker = (lwt_unix_job_worker)worker_mkdir;
  job->job.result = (lwt_unix_job_result)result_mkdir;
  /* Copy the mode parameter. */
  job->mode = Int_val(mode);
  /* Wrap the structure into a caml value. */
  return lwt_unix_alloc_job(&job->job);
}

and on the ocaml side:

(* The stub for creating the job. *)
external mkdir_job : string -> int -> unit job = "lwt_unix_mkdir_job"

(* The ocaml function. *)
let mkdir name perms = Lwt_unix.run_job (mkdir_job name perms)